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FISHER'S HOUSE

Concept by Erin Lin

This piece was made within a month or so for my second graduating college project. The scene has a very delightful, whimsical atmosphere, thanks to Erin Lin's beautiful artwork. Of the three pieces I've done this semester, this one is definitely my favourite. I am especially proud of how the fisher character turned out. The water planes shader (translucent) was created by Epic games. I modelled and textured everything else in Mudbox, Zbrush, Maya, and Substance Painter, then set and lit the scene in UE4 again.

ShipTextures
HouseTextures
charactertextures
character sculpt
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